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3d Engine Design For Virtual Globes

Autor: Patrick Cozzi
Publisher: CRC Press
ISBN: 1568817118
File Size: 20,11 MB
Format: PDF, Docs
Read: 4305
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Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Gpu Pro 360 Guide To 3d Engine Design

Autor: Wolfgang Engel
Publisher: CRC Press
ISBN: 1351172476
File Size: 25,29 MB
Format: PDF, ePub, Mobi
Read: 5362
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This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering mobile GPUs and the architecture of tile-based GPUs. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmerscontained in this volume focus on newand interesting ways to solve existing rendering problems.

Progress In Cartography

Autor: Georg Gartner
Publisher: Springer
ISBN: 3319196022
File Size: 27,73 MB
Format: PDF, ePub, Mobi
Read: 7118
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This book gathers the latest developments in modern cartography, ranging from the innovative approaches being pursued at national mapping agencies and topographic mapping, to new trends in the fields of Atlas Cartography, Cartographic Modelling, Multimedia Cartography, Historical Cartography and Cartographic Education. Europe can look back on a long and outstanding history in the field of Cartography and Geoinformation Science. Its rich and leading role in the domain of cartography is proven by contributions from various countries and with a diverse range of backgrounds.

Opengl Insights

Autor: Patrick Cozzi
Publisher: CRC Press
ISBN: 1439893764
File Size: 15,93 MB
Format: PDF, Docs
Read: 9513
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Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Go Beyond the Basics The book thoroughly covers a range of topics, including OpenGL 4.2 and recent extensions. It explains how to optimize for mobile devices, explores the design of WebGL libraries, and discusses OpenGL in the classroom. The contributors also examine asynchronous buffer and texture transfers, performance state tracking, and programmable vertex pulling. Sharpen Your Skills Focusing on current and emerging techniques for the OpenGL family of APIs, this book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more.

Webgl Insights

Autor: Patrick Cozzi
Publisher: CRC Press
ISBN: 1498716083
File Size: 9,48 MB
Format: PDF
Read: 3003
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Given its ubiquity, plugin-free deployment, and ease of development, the adoption of WebGL is on the rise. Skilled WebGL developers provide organizations with the ability to develop and implement efficient and robust solutions—creating a growing demand for skilled WebGL developers. WebGL Insights shares experience-backed lessons learned by the WebGL community. It presents proven techniques that will be helpful to both intermediate and advanced WebGL developers. By focusing on current and emerging techniques, the book demonstrates the breadth and depth of WebGL. Readers will gain practical skills to solve problems related to performance, engine design, shader pipelines, rendering, mobile devices, testing, and more. Throughout the book, experienced WebGL engine and application developers, GPU vendors, browser developers, researchers, and educators share their unique expertise based on their real-world experiences. This includes hardware vendors sharing performance and robustness advice for mobile, browser developers providing deep insight into WebGL implementations and testing, and WebGL-engine developers presenting design and performance techniques for many of the most popular WebGL engines. The companion WebGL Insights website contains helpful tips, sample content, code, and other resources. It is also the place to find announcements about future volumes: http://www.webglinsights.com/